Thursday, May 6, 2010

Gunship (normal and heroic) cheese strat ftw

So lately, I've seen a couple of blog posts about "how" to win at Gunship heroic mode. 

The long and short of it?  "Do it like normal, just don't get hit by the cannon balls." 

Well, great ... but want an even easier strat that you can do for normal OR heroic mode, nab yourself the achievement, and, if done right, you do not even need two tanks for?

Sure you do!  Presenting the "cheese" gunship strat, as if it wasn't easy enough.














So here's a overview shot (stunning, I know) of the two ships - I am only Alliance, so I'm kind of guessing for the Horde strat here, based on the layout of the Alliance ship and what I know to be true about both.

So you have your one tank stay on your ship to handle the adds that spawn from the portal, just like normal.  Put two RANGED dps into the cannons (four on 25 man, of course).  Make sure all of your melee, the other tank, and one healer have their packs on.

When the mage comes out and freezes your cannons, have said other tank, all your melee, and one healer (can be your weakest healer, spec or class doesn't matter) hop over to the other ship.

Now look at the artwork above.  If you are Alliance, you jump over.  Your tank will grab Saurfang, HIT HIM A FEW TIMES WITH MELEE ATTACKS (super important), and then edge over to the ledge behind where Saurfang stands - camera positioning is important here, just have the tank rocket up onto the ledge (#1 on the Horde ship).  I suppose that if you are Horde and you jump to the Alliance ship, you'll see a similar ledge on the LEFT side of the ship, and will also have your tank jump up to #1.

If your tank melees the boss a few times, then said boss will follow the tank and try to get at him up close (instead of standing back and throwing axes/shooting at the tank). 

The thing is, the ledge the tank is jumping onto?  The boss can't get him them without running all the way around to where the ledge starts sloping up from the main floor of the ship.  This buys the tank a good few seconds to wait up on the ledge for the boss to run around and start up the slope of the ledge.

Once the boss gets about halfway up the ledge, have your tank either rocket pack themselves to #2, or simply jump down off the ledge. 

The boss then stops, turns around, and has to run down the slope of the ledge and around to where the tank is.

Once the boss gets a little away from the bottom of the ledge, have the tank rocket pack up to #1/the ledge again.

The boss will continue running around the edge of the ship to go up/come down the slope instead of jumping up or down, so your tank is always one step ahead of the boss.

If done right, the tank takes ZERO damage.  The healer will be very, very bored, but that healer is needed for the initial few hits.

If the tank gets perfectly comfortable with rocketting up and down and never getting hit, then your healer can just go back to help with your ship.

The key is, the tank continues to "kite" Saurfang/Muradin the entire fight, even when the mages are killed.  Your melee dps will also stay on the enemy ship, running around killing the rocketeers and axethrowers (or gunners or whatever) when a mage is not up.

This results in a faster kill overall.  The ranged dps not in the cannons on your own ship take care of the adds that spawn from the portal.

Simple, easy way to win and get the achievement, your tank doesn't take huge hits from Saurfang/Muradin, your raid members remaining on your faction's ship take less damage over all (because the axethrowers/rocketeers on the enemy ship are brought down a lot quicker) and there's less of a repair bill for the tank - extra win!

I'm going to assume that if you have a skilled holy paladin, you could have that person jump over and take over the "tank" role - pop a cooldown, melee Saurfang/Muradin a few times, then start the ledge jumping.  That frees one of your tanks to dps or heal.

Anyone else do it this way?  This way is so easy that we prefer this on normal AND heroic, 10 and 25 man.  I love being the "kiting" tank.  :-)  Pretty fun to see Saurfang freak out and run around trying to catch up with me.  Glad he doesn't have a rocket pack!

1 comment:

  1. This seems like it would be SO funny, to watch the other ship's captain frantically chasing a dude with a jet pack around the deck. Haha!

    ReplyDelete